Match lobby
Lobby system replacing the competitive mode's queue.
The lobby replaced a competitive queue that made everyone wait about five minutes before a fight and broke on many player states.
The story
The old queue was built in the 2000s. It sat you in timers, broke whenever a third or fourth group was late, got worse with more than one group a side, sometimes left you stuck, and had no rematch, so every match paid the whole cost again. The lobby cuts queue-to-fight to about thirty seconds, takes several groups at once, has rematch built in, and lets a fresh player replace one who has dropped, which the old system could not do at all.
I rebuilt it because I play the mode and the queue was the worst part of it. That is most of how I choose what to fix.


